Strategy Guide
FIGHT OVERVIEW
Technically, this boss has 2 alternating phases, but the 2nd one is only a very small burst window.
We can treat this as if it were only one phase.
Kite and cleave down the adds that spawn from the flames.
When Magmaw crashes on the ground, have severals players hooking him to the ground to start the burst windows phase.
Phase 1
Some range players must stay further than 15yds of the boss, otherwise he might target some melee players with Pillar of Flames.
Kite and cleave down the parasites that come from those flames, don't let them reach players or you will spawn more.
Heal throught the constant damage of his other abilities.
After sometimes he will crashes to the ground stunning anyone in one half of the room.
Players can jump on him to hook him on the floor. He becomes vulnerable and take massively increased damage for 30s.
EVERYONE
DODGE THE FIRE
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Lord Nefarius calls down a meteor at a random player location. It deals heavy damage to anyone under the impact and knocks them down.
A Blazing Bone Construct spawns from the impact and ignites flames around it.
Bring the add to the melee of Magmaw and cleave it down.
WHAT TO DO
TANK THE ADD AND DODGE THE FIRE
EVERYONE
HARD FOCUS THE ADD
BEFORE THE EXPLOSION
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When the Blazing Bone Construct reaches 20% HP, it prepares to self-destruct.
It inflicts massive damage to all players if it's not killed before the end of the cast.
Focus on the add to avoid the explosion!
WHAT TO DO
HARD FOCUS THE ADD
EVERYONE
MOVE AWAY FROM IMPACT
KITE THE PARASITES
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Magmaw targets a random player and places a fiery zone under them, which turns into a Pillar of Flame. Standing in this knocks you in to the air.
The pillar then explodes, spawning Lava Parasites which infects their target if they reach it, spawning more parasites after 10s.
Ensure to use controls on them and AoE them down!
WHAT TO DO
MOVE AWAY AND PICK UP THE ADDS
EVERYONE
MOVE OUT
FROM THE CRASH
EVERYONE
JUMP ON THE BOSS
TO CHAIN HIM DOWN
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After the boss crashes in half of the room, players can jump onto him and use a hook to chain Magmaw to the spike on the floor.
While Magmaw is impaled by the spike, his exposed head takes 100% increased damage taken for 30s.
This interrupts Mangle on the tank, and no other abilities can occurs until he releases himself.
Use offensive cooldowns to get him as low as you can!
WHAT TO DO
BURST DOWN THE BOSS
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Magmaw targets and deals heavy damage to several players (3 in 10 / 8 in 25).
This is unavoidable, heal through it!
WHAT TO DO
HEAL THROUGH
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Magmaw picks up the current target and bites down, crushing them for large amounts of damage for 30s.
Impaling Magmaw makes him release the target. If the boss is not impaled within 30s, the tank dies.
After being released the tank has a 50% armor debuff for 1.5min.
WHAT TO DO
HEAL THE TANK & IMPALE THE BOSS
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Regularly, the boss inflicts moderate damage to all players.
This is unavoidable, heal through it!
WHAT TO DO
HEAL THROUGH
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Magmaw targets and deals heavy damage to several players (3 in 10 / 8 in 25).
This is unavoidable, heal through it!
WHAT TO DO
HEAL THROUGH
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Regularly, the boss inflicts moderate damage to all players.
This is unavoidable, heal through it!
WHAT TO DO
HEAL THROUGH
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Magmaw picks up the current target and bites down, crushing them for large amounts of damage for 30s.
Impaling Magmaw makes him release the target. If the boss is not impaled within 30s, the tank dies.
After being released the tank has a 50% armor debuff for 1.5min.
WHAT TO DO
HEAL THE TANK & IMPALE THE BOSS
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Magmaw
AVAILABLE ANALYSIS
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Massive Crash
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Pillar of Flame
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Parasitic Infection
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Ignition
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Armaggedon